Mul2UG Class Reference

Mul2UG multiplies two patchpoints. More...

#import <Mul2UG.h>

List of all members.

Public Member Functions

(id) - setInput1:
 Sets the input 1 patchpoint to aPatchPoint.
(id) - setInput2:
 Sets the input 2 patchpoint to aPatchPoint.
(id) - setOutput:
 Sets the output patchpoint to aPatchPoint.
(id) - idleSelf
 You never send this message.

Static Public Member Functions

(BOOL) + shouldOptimize:
 Specifies that all arguments are to be optimized if possible.


Detailed Description

Mul2UG multiplies two patchpoints.

Mul2UG multiplies two signals:

output = input1 * input2

Memory Spaces

Mul2UGabc a output b input1 c input2


Member Function Documentation

+ (BOOL) shouldOptimize: (unsigned)  arg  

Specifies that all arguments are to be optimized if possible.

Parameters:
arg is an unsigned.
Returns:
Returns an BOOL.

- (id) setInput1: (id)  aPatchPoint  

Sets the input 1 patchpoint to aPatchPoint.

Parameters:
aPatchPoint is an id.
Returns:
Returns an id. Returns nil if the argument isn't a patchpoint; otherwise returns self.

- (id) setInput2: (id)  aPatchPoint  

Sets the input 2 patchpoint to aPatchPoint.

Parameters:
aPatchPoint is an id.
Returns:
Returns an id. Returns nil if the argument isn't a patchpoint; otherwise returns self.

- (id) setOutput: (id)  aPatchPoint  

Sets the output patchpoint to aPatchPoint.

Parameters:
aPatchPoint is an id.
Returns:
Returns an id. Returns nil if the argument isn't a patchpoint; otherwise returns self.

- (id) idleSelf  

You never send this message.

Returns:
Returns an id. It's invoked by sending the idle message to the object. Sets the output patchpoint to sink, thus ensuring that the object does not produce any output. Note that you must send setOutput: and run again to use the MKUnitGenerator after sending idle.


The documentation for this class was generated from the following file:

Generated on Sat Dec 5 17:01:16 2009 for MusicKit by  doxygen 1.5.6